0.3

Macros

  • Added Omni_PlacementPaletteCategory, which allows you to easily create a new category inside the Place Actors tool and the Place Actor dropdown near the level viewport's Selection Mode

  • Added Omni_AddActorToPlacementPaletteCategory, which adds an actor to a placement palette category

    • Blueprint users can add a blueprint to the placement palette through the OmniToolbox project settings through Placement Palette Actors array. For now, the editor has to be restarted when adding to this array.

Vanguard

  • Vanguard is a new module extending Unreal's automation tooling and will be powering all testing environments for my future plugins.

    • Documentation can be found here

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