# World Settings and actions

`OmniToolbox` provides a system similar to Lyra's user experience system.

By changing your World Setting's class in the project settings to `OmniWorldSettings`, you will get a new array of `WorldActions` inside the `World Settings` panel. When the world's BeginPlay is activated, these world actions are activated.

## UOmniWorldAction

Utilized by the `UOmniWorldSettings` class during `BeginPlay`to enable specified game features and activate specific game feature actions, or enable specific game features.
