# OmniToolbox

[Github link](https://github.com/Varian-s-Unreal-Plugins/OmniToolbox)

`OmniToolbox` is a free and open-source plugin designed to provide numerous function libraries, quality-of-life editor changes and provide a foundation to improve all of my plugins.

There are many features that are very impactful, but are too small to warrant their own plugin. This toolbox is essentially my collection of those features.

Highlights include:

* Quickly and easily add any asset into the content browser's context menu by simply adding a interface.
* Assets can easily control their own thumbnails through a universal thumbnail renderer.
* Many C++ functions exposed to Blueprint, such as async traces, gameplay tag utility functions.
* Useful tools and features too small to warrant their own plugin, such as [Float Providers](https://varian.gitbook.io/varian-docs/omnitoolbox/runtime/float-providers).
* Useful macro's and utilities to simplify C++ code.&#x20;
