# OmniToolbox

[Github link](https://github.com/Varian-s-Unreal-Plugins/OmniToolbox) | [Trello Board](https://trello.com/b/M1LkF49R/omnitoolbox) | [Discord](https://discord.gg/bBfa9pwtEn)

`OmniToolbox` is a free and open-source plugin designed to provide numerous function libraries, quality-of-life editor changes and provide a foundation to improve all of my plugins.

There are many features that are very impactful, but are too small to warrant their own plugin. This toolbox is essentially my collection of those features.

Highlights include:

* Quickly and easily add any asset into the content browser's context menu by simply adding a interface.
* Assets can easily control their own thumbnails through a universal thumbnail renderer.
* Many C++ functions exposed to Blueprint, such as async traces, gameplay tag utility functions.
* Useful tools and features too small to warrant their own plugin, such as [Float Providers](/varian-docs/omnitoolbox/runtime/float-providers.md).
* Useful macro's and utilities to simplify C++ code.&#x20;


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://varian.gitbook.io/varian-docs/omnitoolbox/omnitoolbox.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
